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![]() ![]() Parallax Occlusion Mapping - adds bumpiness on near to camera surfaces and more.ġ.Copy the following files from the Common folder: D3D11Drv.int, Effects11.dll and d3d11drv folder to game /system folder. HDR - simulates light adaptation, adds more vivid colors Tesselation - increases mesh complexity, gives smoothess and roundess to characters and game objects. Screen Space Reflection - imitates reflective and shiny surfaces ASSAO- ambient occlusion which gives realistic ambient lightning and shadownig effects. ![]()
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